What's the difference between singleton, scoped, and transient?
It’s trivial to register a dependency in a .NET API, but it’s important to clarify a few terms that drastically change a dependency’s lifetime.
It’s trivial to register a dependency in a .NET API, but it’s important to clarify a few terms that drastically change a dependency’s lifetime.
GUIDs are heavily used in the world of development, so let’s look at a few quick and easy ways to generate them whenever we need them.
VS Code is a great editor with a lot of useful features, like being able to compare two random files for differences. Let’s see how.
When it comes to finding a bug in an app, few things beat a good trail of logs. And for writing those logs, few tools beat NLog in simplicity or flexibility. I rarely appreciate just how flexible it is though, so it’s worth spending a little time taking a closer look.
I recently discovered the constraint model in NUnit. It’s been there for years, hiding in plain sight! What is it? Is it worth using? Let’s check it out.
We can deconstruct tuples in C#, but does it work with other types? And assuming it does (spoiler - it does), is it worth bothering with?
What is Generic Math support in C# 11, and how do we take advantage of it? Let’s dig in and find out! (part 3 of 3)
What’s it mean to overload operators in C#? And what’s that have to do with Generic Math in C# 11? Let’s find out! (part 2 of 3)
What are static abstract members (new in C# 11), what can we do with them, and how are they related to Generic Math? (part 1 of 3)
A big challenge with any language is trying to group and organize things sensibly, and returning multiple values is no exception. Let’s check out Tuples and deconstruction, and see how they can help us out.