I read so many good articles during the week, stuff that’s so much better than anything I could dream up. Every week or two, I’ll share some of the more thoughtful and inspiring ones on here. :)
If we’re lucky, we get to do what we enjoy and improve lives at the same time. Matthew Schroeder is helping his son learn how to interact with others socially.
The Importance of Hands-On Learning (ThinkFun)
Who doesn’t love free stuff? If you’re a veteran, or know someone who is, LinkedIn is offering a year of premium technical and business courses for free through it’s Lynda.com online learning site. I’ve never taken one, so I can’t say how good they are, but it’s a $360 value.
Even better, there are several sites that link to all those other fiddle-type sites. Now you don’t even have to Google to find one! You’re welcome.
I’ll let you know if I find a site that types your code in for you too. :p ;)
There are sites out there that teach programming through play, such as MIT’s Scratch or Berkeley’s Snap.
One of my coworkers found one this week called CodinGame, that appears to takes it to a whole new level. Haven’t tried it yet, but it looks pretty awesome.
At CodinGame, we believe that everyone should be able to discover the pleasure of coding. We are programmers at heart, and we know that code is a powerful tool to innovate and create. It’s a matter of passion, but above all, it’s fun. So we’ve imagined a platform which merges programming and video games. Our goal is to help developers from around the world, whatever their qualifications or professional experience, to learn, improve their coding skills and find their dream job, while playing.
One final thought for anyone who feels the need to do everything themselves. You can stay up late or pull all-nighters, forego friendships and ignore family. In the end you can’t learn everything. There’s too much.
Don’t reinvent wheels. In the long run, your “in-house” version will probably be more buggy and less maintainable. If you respect the people you work with, learn when to use the wheel someone else already made.
— Tom McFarlin (@tommcfarlin) November 6, 2015