
If/else vs switch/case pattern matching
A look at if/else, switch/case, pattern matching, other options … and which is best. (spoiler: none ;) )

A look at if/else, switch/case, pattern matching, other options … and which is best. (spoiler: none ;) )

C# has been getting a lot of pattern matching love in recent years, like with list patterns in C# 11. The problem is knowing where and how to use it.

Generic attributes increase the flexibility of a very early .NET feature. Let’s try using them and see how it keeps our code DRY.

When sending notifications in a WinForms app, a MessageBox is the only way to go… or is it? Let’s get creative and see what else we might do.

We can deconstruct tuples in C#, but does it work with other types? And assuming it does (spoiler - it does), is it worth bothering with?

What is Generic Math support in C# 11, and how do we take advantage of it? Let’s dig in and find out! (part 3 of 3)

What’s it mean to overload operators in C#? And what’s that have to do with Generic Math in C# 11? Let’s find out! (part 2 of 3)

What are static abstract members (new in C# 11), what can we do with them, and how are they related to Generic Math? (part 1 of 3)

A big challenge with any language is trying to group and organize things sensibly, and returning multiple values is no exception. Let’s check out Tuples and deconstruction, and see how they can help us out.

Named arguments in C#.. they’ve been around a long time, but does anyone use them? Let’s check out another feature that helps tame wild code.