C# has been getting a lot of pattern matching love in recent years, like with list patterns in C# 11. The problem is knowing where and how to use it.
When what we're trying to accomplish fails, the extra knowledge and clarity we get just by making the attempt is a win all by itself.
Generic attributes increase the flexibility of a very early .NET feature. Let's try using them and see how it keeps our code DRY.
When sending notifications in a WinForms app, a MessageBox is the only way to go... or is it? Let's get creative and see what else we might do.
Writing code to be async when possible is great, but not always possible. So how do call async code from legacy, synchronous code?
It's trivial to register a dependency in a .NET API, but it's important to clarify a few terms that drastically change a dependency's lifetime.
GUIDs are heavily used in the world of development, so let's look at a few quick and easy ways to generate them whenever we need them.