C# has been getting a lot of pattern matching love in recent years, like with list patterns in C# 11. The problem is knowing where and how to use it.
Generic attributes increase the flexibility of a very early .NET feature. Let's try using them and see how it keeps our code DRY.
What is Generic Math support in C# 11, and how do we take advantage of it? Let's dig in and find out! (part 3 of 3)
What are static abstract members (new in C# 11), what can we do with them, and how are they related to Generic Math? (part 1 of 3)